Monday, March 16, 2020

Even Pokémon GO is impacted by the COVID-19 outbreak as Niantic Labs tweaks social AR games

(Niantic Labs Image)

Niantic Labs announced via Twitter on Thursday afternoon that, in response to the challenges presented by the COVID-19 outbreak, it would be making adjustments to its popular augmented-reality mobile game Pokémon GO.

"We're putting our focus on expanding features and experiences in our games," Niantic wrote in the tweet, "that can be enjoyed in an individual setting and that also encourage exploration!"

Healthcare officials have recommended social distancing to help limit the COVID-19 outbreak.

As of Thursday, and extending until "further notice," the changes include a one-time purchase where players can purchase 30 sticks of Incense, an otherwise rare and expensive item that makes more Pokémon appear in AR around you for an hour, for 1 PokéCoin.

Incubators will now also work twice as quickly, allowing you to hatch new Pokémon twice as often, and PokéStops will drop Gifts more often. Niantic also says that wild Pokémon's habitats have increased, and players can expect to find more Pokémon in the wild.

The thrust of the changes is to make it easier to find Pokémon in GO's augmented reality without having to go quite so far from home, particularly by using the Incense to entice Pokémon to come find you.

In addition, both the Harry Potter: Wizards Unite Community Day and the Pokémon GO Abra Community Day events for March have been postponed. Niantic typically holds Community Days in both games every month, which come hand in hand with a high number of in-game bonuses, as an encouragement to get players together and send them hunting for rare finds.

Niantic Labs was founded as a startup within Google in 2010. Several members of the team had worked on Keyhole, the interactive map project that was eventually acquired and turned into Google Earth. Niantic's goal was to use its experience with maps and mobile development to create new kinds of social games, such as 2012's Ingress.

Niantic subsequently went independent from Alphabet in 2015, using funding from Google, Nintendo, and the Pokémon Company Group. It announced in the same year that it was working on Pokémon Go, and launched it in 2016. Three years later, Pokémon Go had racked up over a billion global downloads worldwide, over $3 billion in revenue, and millions of active users. It had also led to numerous incidents of players acting recklessly in attempts to catch new Pokemon for their collections, including several dozen traffic accidents, according to one study.

Sunday, March 15, 2020

'Pokémon Go' is making some big temporary changes to make the game easier for people stuck indoors amid the coronavirus outbreak

  • "Pokémon Go" is making some changes that make it easier for players who might be stuck indoors amid the coronavirus pandemic to catch 'em all.
  • The in-game "incense" item, which attracts Pokémon to your location, will last for an hour â€" dovetailing with a general increase in the number of Pokémon you can find in the wild.
  • Developer Niantic has also canceled its monthly Community Day event, which would have seen Pokémon trainers come out in droves on March 15th.
  • It's a logical way to help discourage behaviors that could spread COVID-19, the coronavirus disease. But it's also a notable change for a game that's always positioned itself as a game about exploring the world around you.
  • Visit Business Insider's homepage for more stories.
  • For the first time since it launched in July 2016, "Pokémon Go" is making some big â€" though temporary â€" changes that actually cut down on the amount of walking that players have to do in the quest to catch 'em all.

    It's part of developer Niantic's response to the ongoing spread of COVID-19, the coronavirus disease. With health authorities around the world recommending practices like social distancing and self-quarantining as key to stemming the spread of the virus, it's easy to see why Niantic might want to encourage "Pokémon Go" players to stay home. 

    A blog post lays out the specifics:

  • Niantic is cancelling the next iteration of its monthly Community Day event, which was slated to be held on March 15th and offer players a higher chance to catch a rare, "shiny" iteration of Abra, one of the titular pocket monsters.
  • "Pokémon Go" players will be able to buy a one-time bundle of 30 in-game incense items for one Pokécoin, the game's unit of currency â€" a steep discount from its normal price. Plus, it'll work for an hour, up from half an hour normally. Incense summons Pokémon to spawn all around the user, meaning you don't have to walk. 
  • More Pokémon will spawn in the wild, again meaning that players have to do less walking to find monsters.
  • Pokéstops, the real-world points of interest that give players useful in-game items, will give players gifts more frequently. Players can give these gifts to each other, and opening them grants even more items, as well as Pokémon eggs that can hatch by walking.
  • The blog post says these changes are "effective starting now until further notice."

    It's no surprise that Niantic would take this step: "Pokémon Go" players often find themselves in parks, museums, and shopping malls in search of rare monsters and useful items. That's especially true of the monthly Community Day events, where players team up to hunt that month's featured Pokémon and fight in 20-player raid battles against powerful bosses. Those kinds of behaviors aren't necessarily compatible with controlling the spread of coronavirus.

    Niantic also previously postponed a big "Safari Zone" event slated to be held in St. Louis later in March.

    Still, Niantic has long said that "Pokémon Go" is first and foremost a game meant to encourage people to get out, get exercise, and explore their neighborhoods.

    Even a recently-added battle league mode, which lets Pokémon trainers battle each other and boost their rank for rewards, requires players to walk 3 kilometers for the right to battle five times. In that light, it's notable that "Pokémon Go" would get changes designed to help people stuck in place, however temporary they might prove to be.

    And while "Pokémon Go" may not be the phenomenon it once was, it still has a dedicated fan base: A recent analyst estimate pegged the game at generating $900 million in revenue from in-game purchases alone in 2019.

    Pokemon Go: More Legendary Pokemon Available Now In Raids

    Not only is March packed with events for Pokemon Go, but also Legendary Pokemon. In addition to Thundurus, which recently made its debut in the game, Niantic is bringing back a handful of Legendaries for special Raid weekends throughout the month, and now you'll get another chance to catch a few other Legendary Pokemon that could help bolster your PvP teams.

    To help players prepare for the inaugural season of the Go Battle League, Pokemon Go's online PvP mode, a few powerful Legendaries like Registeel and Cresselia will return to Raids for a limited time. Niantic hasn't yet announced how long the Legendaries will be around, but you'll be able to encounter them starting at 8 AM local time on March 10.

    The first season of the Go Battle League kicks off at 1 PM PT / 4 PM ET on March 13. As was the case in its preseason, you first need to walk 5 km to gain entry into the Go Battle League, and its format will rotate every two weeks, beginning with the Great League. As you win battles, you'll improve your rank and earn rewards, including encounters with rare Pokemon, such as the aforementioned Thundurus and the exclusive Pikachu Libre.

    Beyond that, there are a lot of events lined up for Pokemon Go this month. A "mysterious" weekend event is set for March 20, and the following week will see the return of the Psychic Spectacular, which will make Psychic-type Pokemon more plentiful for a limited time. March's Community Day, which was set to feature the Psychic Pokemon Abra, however, has been postponed.

    On top of that, a new Team Rocket Special Research quest is available this month; if you can defeat Giovanni, you'll earn a chance to catch Shadow Entei. A new batch of Field Research tasks is also available. Each time you achieve a Research Breakthrough this month, you'll encounter the Gen 5 Pokemon Ferroseed, whose evolved form--Ferrothorn--is another handy Pokemon in PvP battles.

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    Saturday, March 14, 2020

    How 'Pokémon Go' and 'Harry Potter' preparing for period of reduced mobility

    New updates to location-based mobile games "Pokémon Go" and "Harry Potter: Wizards Unite" mean that players don't have to go as far and wide in order to keep up their progression.

    In apparent recognition of coronavirus-related inactivity, "Pokémon Go" developer Niantic has initiated a handful of changes to its popular location-tracking app.

    The adjustments come as schools, colleges, workplaces and governing bodies encourage residents to stay in place, suppressing the COVID-19 virus's transmission rate.

    For example, as a location-based Android and iOS app, "Pokémon Go" is halving the distance players need to walk in order to successfully incubate a virtual egg.

    In other words, players shouldn't have to endanger themselves or their neighbors.

    Additionally, PokéStops will drop Gifts more frequently -- so players can visit the same ones more often, reducing their daily geographical coverage -- while Pokémon habitats are being increased, and more Pok� �mon will appear in the wild, Niantic said in a March 12 announcement.

    Players can also make a one-off purchase of 30 Incense, a virtual item that attracts Pokémon to a single player, in exchange for a single PokéCoin (25 Incense usually cost 1,250 PokéCoins).

    PokéCoins themselves are normally bought for $0.99 USD for 100, but single coins are earned each time a Pokémon returns from a Gym location.

    With Incense's active time being increased from 30 minutes to 1 hour, and its effect applying to single players, the adjustment rewards social distancing, in keeping with WHO coronavirus guidelines.

    In addition, a worldwide meet-up event, Abra Community Day, was originally scheduled for March 15 but is now being postponed.

    "Harry Potter: Wizards Unite" has also postponed its March Community Day. Both events had already been postponed in Japan, South Korea and Italy.

    Perhaps controversially for some, then, two sets of upcoming "Pokémon Go" Special Raid Event weekends, in which groups of up to 20 players congregate in an attempt to defeat a Legendary-tier Raid Boss, have not been cancelled outright but will instead last a full week rather than four days.

    Therefore, Cobalion will be available to challenge from March 17 to 23 (instead of March 20 to 23) and Lugia will be made available from March 24 to March 31 (instead of March 27 to 30).

    Friday, March 13, 2020

    Niantic cancels ‘Pokémon Go’ and ‘Wizards Unite’ community days

    Niantic is postponing the Pokémon Go and Harry Potter: Wizards Unite community days for March due to concerns around COVID-19. In a statement, the company said that the safety of its players is its "top priority," and that it will adjust its games to better suit current public health advice. Consequently, as well as cancelling the community days, Niantic is making it easier to play Pokémon Go at home.

    Both titles, as well as Ingress, are designed to get people out and about, exploring their local area and teaming up in groups. That's the opposite to what people should be doing in the face of a pandemic, with people urged to isolate and reduce close contact with others wherever possible. Community days even more so, given that they reward groups of players that roam around city centers in large packs.

    As well as axing the Abra community day, Pokémon Go has been changed to enable to buy 30 Incense for just 1 PokéCoin. This Incense, which acts as a lure to draw Pokém on to your location, will now last for an hour, rather than the 30 minutes as usual. In addition, hatch distances have been dropped by half if you incubate an egg in the next couple of weeks.

    And if you live close to a PokéStop, you'll be able to get gifts more regularly, reducing the need to travel far and wide. Niantic is also tweaking the game so many more Pokémon spawn in the wild, so if you live in a city, you might not need to leave your block but still get plenty of 'mons caught. These new rules are in place "until further notice," and we expect them to remain in place for as long as authorities say there's a risk.

    How to get coins in Pokémon Go

    As part of a free-to-play title, the digital currency of PokéCoins makes the Pokémon Go world spin. They're used to buy additional Pokéballs, draw Pokémon to your location, and even change your character's appearance. From buying to grinding them for free, we're going to show you how to get coins in Pokémon Go.

    Buying PokéCoins

    Pokémon Go is a free-to-play game and, as such, is commanded by the virtual currency of PokéCoins. Although you can grind coins for free — we'll show you how in just a moment — you'll need to fork out some cash if you want to purchase upgrades quickly. Thankfully, PokéCoins are fairly cheap.

  • 100 coins – $0.99
  • 550 coins – $4.99
  • 1,200 coins – $9.99
  • 2,500 coins – $19.99
  • 5,200 coins – $39.99
  • 14,500 coins – $99.99
  • The conversion is about a penny per coin, but you can save by purchasing them in bulk. For instance, the most expensive bundle includes $145 worth of coins for $99.99. Although it's never fun dumping $100 into a mobile game, the larger bundles of coins are the best option if you want to get the best bang for your buck.

    As for how far your real-world money will take you in-game, it depends on what you're looking to buy. Pokéballs are around a nickel each, while Lures are a dollar. Like coins, you can save big by purchasing items in bulk, which we'll detail in the last section of this guide.

    Getting PokéCoins for free

    Although various companies have done promotions featuring PokéCoins — Sprint gave away $100 worth of coins to customers a few years ago — the only way to receive PokéCoins for free is to place your Pokémon on gyms. If you're uninitiated, gyms are controlled by one of the three teams you can align with in Pokémon Go. If your team controls a gym, you can place your Pokémon there. If not, you'll need to battle for control.

    Once your team controls a gym, you can place up to one Pokémon there, removing it from your roster. Each Pokémon you have placed on a gym nets 10 coins and 500 Stardust, the latter of which you can use to level up and evolve your Pokémon. You can place Pokémon on as many gyms as you want, but there's a catch when it comes time to cash in.

    You can only redeem up to 10 gyms for coins each day, leaving you with a maximum of 100 coins and 5,000 Stardust. Technically, you can redeem more in a span of 24 hours — the "cash in" option resets every 21 hours — but for all intents and purposes, it's 100 coins a day.

    That's $1 of in-game value each day, but it comes with quite the slog. Like most free-to-play games, Pokémon Go's system for achieving coins in-game is a bit of a catch 22. You'll need to control a lot of gyms in order to earn coins each day, which also means you'll need to stock up on items, which cost coins.

    What you can buy with PokéCoins

    Now that you have some PokéCoins lining your pockets, it's time to spend them. Here's what you can buy with PokéCoins.

    Pokéballs

    For the most part, you'll be purchasing Pokéballs with your coins, and thankfully, they're pretty cheap. You can use Pokéballs to catch wild Pokémon, though only the standard Pokéballs are available for purchase in the shop. If you want special Pokéballs, you can get them from PokéStops.

  • 20 Pokéballs – 100 coins
  • 100 Pokéballs – 460 coins
  • 200 Pokéballs – 800 coins
  • Incense

    You can use Incense to attract Pokémon to your location for 30 minutes, though which Pokémon you attract is random, not dependent on the location you're in. Unlike Lures, Incense doesn't provide a boost to all players within a certain range of you. If you're going to use it, it only works on you.

  • 1 Incense – 40 coins
  • 8 Incense – 250 coins
  • Lucky Egg

    Lucky Eggs grant you double XP for 30 minutes, allowing you to capitalize on catching new Pokémon, hatching eggs, and participating in gym battles. Like Incense, this effect only applies to you and lasts a half hour, no matter if you're actively playing the game or not.

  • 1 Lucky Egg – 80 coins
  • 8 Lucky Eggs – 500 coins
  • Lure

    Lures are a big deal in Pokémon Go, attracting Pokémon to a PokéStop for 30 minutes. Unlike Incense, however, the effect applies to everyone in proximity of a PokéStop. That means if someone drops a Lure at a PokéStop every 30 minutes, it could mean hours of stationary Pokémon grinding.

    In addition to standard Lures, there are some special Lures available for purchase. Unlike most other items in the game, however, you can get these special items in various ways. You can learn more about that in our guide on how to get special items in Pokémon Go.

  • 1 Lure – 100 coins
  • 8 Lures – 680 coins
  • Glacial Lure – 200 coins
  • Mossy Lure – 200 coins
  • Magnetic Lure – 200 coins
  • Other items in the Pokémon Go shop

    In addition to Pokéballs, Incense, Lures, and Lucky Eggs, there are various other items, upgrades, and cosmetics you can purchase in Pokémon Go. The mainstays include the Egg Incubator for 150 coins, 10 Max Poitions for 200 coins, and six Max Revives for 180 coins. Additionally, you can purchase an item bag and extended Pokémon storage, each of which costs 200 coins.

    You'll get the best bang for your buck by purchasing boxes, however. These limited edition items bundle multiple items together with a steep discount. At the time of writing, for example, there's the Adventure Box for 1,480 coins, which includes 10 Super Incubators, three Incense, three Star Pieces, and seven Egg Incubators. Neglecting the Star Pieces, this box would have a value of over 3,000 coins.

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    Thursday, March 12, 2020

    ‘Pokemon Go’: Amid coronavirus pandemic, Niantic needs to change the game

    The launch of season 1 of the Go Battle League in "Pokemon Go" should be a cause for celebration. The feature, which comes out Friday, finally brings a competitive online player-vs.-player mode to the masses more than a year after head-to-head matches were introduced.

    That should be one of the highlights of a busy week for Niantic, but that has been overshadowed by the coronavirus. The COVID-19 outbreak has put "Pokemon Go" events in peril. The San Francisco-based studio has already postponed the Safari Zone in St. Louis and it has canceled Raid Day events in Japan, South Korea and Italy. It's obvious that the pandemic presents a short-term challenge to the viability of the game. Because "Pokemon Go" uses real-life locations and relies on trainers playing outside and socializing, the coronavirus poses an existential threat to the game itself. If players engage with "Pokemon Go," they put themselves at risk of being infected or infecting others if they're already sick.

    The dangers of exacerbating the situation is forcing some "Pokemon Go" communities to refrain from officially organizing raids. In the East Bay, the Pokemon Go Bay Area Raids group has stopped the practice and some members who are also doctors recommended refraining from Abra Community Day this weekend. (Full disclosure: I'm part of the Discord and help pin raids.) I've talked with other Discords to see how they're handling the situation and they all seem concerned about holding events such as tournaments.

    It's hard to justify playing the game when organizations such as the NBA have postponed their seasons and the NCAA is saying that March Madness games will be played without fans. Around the Bay Area, officials have banned gatherings of 1,000 people or more. For "Pokemon Go" to still be viable amid this pandemic, Niantic should cancel all events, alter the mechanics or emphasis of the game, or do all three for next few months.

    That could begin coincidentally enough with Go Battle League. Niantic could make it free and unlimited for trainers while also capping rewards after a certain number of matches. Currently, players have access to one battle pass that lets trainers fight five matches and garner rewards. Afterward, they have to walk three kilometers before they can access that feature again. The fact that Go Battle League can be played anywhere even when isolated will let players still be involved with the game if they can't go outside. It can even hook players onto PvP. The combat system has more strategy and skill than one would expect. Giving players unlimited access could keep "Pokemon Go" going as players weather COVID-19.

    Another change Niantic can make is to take down three-, four- and five-star raids. They could put different types of Pokemon in lower-level raids that can be soloed. Higher-tier raids brings players together, which is great in normal times, but during a pandemmic when players should be practicing social distancing, it is hazardous. Being able to go to a nearby gym, do a raid and finish it off alone is much safer than getting together for a raid train doing several in a series and meeting others along the way.

    A third solution could be expanding the spread and density of Pokemon spawns so that players don't need to travel far. If players can catch Pokemon at home — the ideal scenario — that would be great but not everyone lives next to a gym or Pokestop. Temporarily, treating certain times of days as a three-hour long spotlight hours could keep players happy if they're in self-quarantine.

    I'm sure there are other possibilities, but what Niantic can't do is sit idly by and let their player base handle this on their own. I've seen how one group will be fine with the cautious approach, but there'll always be a certain segment who doesn't take the situation seriously. They may think that a game is more important than the danger they put themselves and others. These are the people who will keep on raiding even if they're sick, trying to get that shiny Cressalia or perfect Giratina for PvP, and they'll unintentionally spread COVID-19 to others.

    I've tried reaching out to Niantic for their response to the situation, and they haven't replied back by Wednesday night.