Thursday, October 31, 2019

Pokemon GO Regice, Regirock, Registeel: The best Shiny legends and counters

There's a Pokemon GO Battle you're about to drop in on with Regice or Registeel, and you'd like to know the best Pokemon counters. The good news here is that while these Pokemon have a different set of Pokemon Types, they've got relatively similar best-possible counters with which you'll be able to take them down.

A giant event was announced to take place from Friday, November 1, 2019, at 1:00 p.m. to Monday, November 4, 2019, at 1:00 p.m. PDT. This was the tickets-only Colossal Discovery. While this will be the first place (from this point on) where you'll be able to see these Pokemon, they'll appear again in a few weeks – no worries!

Regirock, Regice, and Registeel will be available to encounter in five-star raids, while some of the biggest and baddest counters – or pathways to good counters – will appear more often in the wild. That includes Geodude, Magnemite, Swinub, Aron, and Spheal!

Pokemon that'll appear more often from Pokemon Eggs include Aerodactyl, Shuckle, Sneasel, Skarmory, Snorunt, and Beldum. Eggs will be easier to hatch because of the 2x Incubator Effectiveness for the duration of the event. Also all three of these rocky monsters, Regice, Regirock, Registeel, will all be available as Shiny Pokemon during this event!

Regice weaknesses include Fighting, Rock, Steel, and Fire type Pokemon moves. Regirock is weak against Fighting, Grass, Ground, Steel, and Water. Registeel is weak against Fighting, Ground, and Fire damage. In general, it's best to bust out the FIGHTING TYPE Pokemon against this trio of beasts.

For Registeel you'll want to get a Chandelure with Fire moves, Moltres with all fire blasting moves, Blaziken with an ideal moveset of Counter (fighting) and Blast Burn (fire type).

The biggest and best Regice counters are Metagross with Steel Type moves Bullet Punch and Meteor Mash. Chandelure also works really great here so long as you've got fire type attacks, like Overheat and Fire Spin. That also goes for Moltres and Blaziken – fire all the way!

For Regirock you'll want to consider the ground-type Pokemon Groudon, Steel/Psychic Pokemon Jirachi (good luck getting that), or the Water Type Milotic. The classic Venusaur with Vine Whip and Frenzy Plant will do you some great justice here as well!

The big boss to bust down the most monsters is Machamp. He's best with Counter and Dynamic Punch – but really, he's just ready to roll almost no matter what moveset you've got onhand. Machamp forever, Machamp all the way, just get a team of Machamp and you'll be ready to bust up the gangs of Regice, Regirock, and Registeel monsters all weekend long.

These 7 Pokemon Are Perfectly Suited for Halloween

Halloween is in the air, and millions are ready for what the spooky holiday will offer. Tomorrow night will see people from all over hit the streets to trick-or-treat, but there are other things to do. You may have a party or perhaps carve pumpkins. Or if you are like me, you will agonize over which Pokemon best suit the Halloween season.

In order to free up my schedule, I've taken the time to get out all of my Pokemon energy on this so-called Devil's Night. I have cautiously rounded up several Pokemon who suit the spook in aesthetic and personality.

So, you've been warned! If you want to keep your view of Pokemon pure, then be careful moving forward. These Pokemon are truly horrifying and will make some jump in the night!

pokemon halloween

Haunter: Way back when, Pokemon fans met the original trio of ghost-type Pokemon. Ghastly and Gengar are favorites in their own rights, but it is Haunter who will - well - haunt you. According to the PokeDex for Pokemon Sun, Haunter strikes at people in total darkness. They will then lick its "cold tongue" on those it captures which makes them grow weaker and weaker until they die. So there's that.

Lampent: No one wants to stay in a hospital, and you certainly will not after you hear one of the most disturbing Pokemon facts ever. The series introduced Lampent during the Pokemon X and Y era, and it was there fans were told a scary truth about its evolution chain. It turns out all of the ghostly candles suck the souls from humans to burn their flames, but it gets worse. Lampent finds his souls right outside of hospitals "waiting for people to pass on."

Drifloon: Thanks to series like IT, balloons have become unusually scary. Pennywise would often use red balloons to coax kids into its lair, and it turns out Drifloon does much the same. The sweet-looking Pokemon hides a secret as Pokemon Pearl and Pokemon SoulSilver shared two terrifying facts about the Pokemon. For one, the monster "tugs on the hands of children to steal them away" and "any child who mistakes Drifloon for a balloon and holds on to it could wind up missing."

Yamask: Yamask is one of the most abstract Pokemon out there, and its artsy look may appeal to some. However, fans better think twice before they pick up one of the monsters. Way back when, Pokemon Alpha Sapphire confirmed the Pokemon is actually made from a human spirit and it gets worse from there. The mask which Yamask holds USED TO BE ITS FACE, and that makes the Pokemon cry a lot.

Phantump: For some fans, there are few things as soothing as walking in the woods. However, your trip will become a nightmare if you happen to use into a Phantump along the way. The monster debuted back in Pokemon X and Y, and one of its PokeDex entries reveals Phantump is a stump "possessed by the spirits of children who died in the forest." Oh, and their haunting crying "sound like eerie screams" to any hikers or passerby.

Mimikyu: Pikachu is the definitive leader of Pokemon, but the series has put out several lookalikes. Things got real meta when Pokemon Sun and Moon revealed Mimikyu who wears a homemade costume of Pikachu. As it turns out, no one knows what the actual creature looks like underneath its costume, and the only person who ever saw Mimikyu for real "was overwhelmed by terror and died from the shock."

Gourgeist: To end the list, there may be no Pokemon as creepy as Gourgeist. The monster made its debut in Pokemon X and Y but maybe should have been locked away for good. Every PokeDex entry released for Gourgeist is upsetting. It turns out the Pokemon likes to sing in an eerie voice and cursing anyone who hears its song. And to top things off, Gourgeist will wrap "its prey in its hairlike arms" and then "sing joyfully as it observes the suffering of its prey."

So, which of these Pokemon creep you out the most? Let me know in the comments or hit me up on Twitter @MeganPetersCB to talk all things comics and anime!

Wednesday, October 30, 2019

Pokemon Sword & Shield Will Give You Free Pokemon: Here's Everything Confirmed So Far

Pokemon Sword and Shield are just weeks away now. The eighth generation of Pokemon arrives for Nintendo Switch on November 15, and much like previous installments, it looks like they'll receive plenty of free Pokemon and other bonuses after they launch.

The Pokemon Company has already announced a handful of free Pokemon you'll be able to get in Sword and Shield, and there will presumably be even more on the way in the future. We've rounded up all the free gifts announced for the titles so far below, and we'll continue to update this list as more are revealed.

In the meantime, a few freebies are still up for grabs for Pokemon Ultra Sun and Ultra Moon. If you have the 3DS games, you'll also be able to snag a Shiny Solgaleo or Shiny Lunala from participating stores beginning October 21.

Gigantamax-Capable Pikachu / Eevee No Caption Provided

If you have save data from Pokemon: Let's Go Pikachu or Let's Go Eevee on your Nintendo Switch, you'll be able to receive a free Pikachu or Eevee in Sword and Shield. You can claim the free Pokemon from the Wild Area Station roughly two hours into the adventure, and these are capable of Gigantamaxing. However, the free Pikachu and Eevee cannot evolve.

Gigantamax-Capable Meowth No Caption Provided

If you purchase a copy of Pokemon Sword or Shield by January 15, 2020, you'll be able to receive a free Meowth that's capable of Gigantamaxing. You can claim the Pokemon until that date by selecting Mystery Gift from the games' main menu and choosing the "Get via internet" option. Like the aforementioned Pikachu and Eevee, this Meowth cannot evolve.

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    Ultra-Rare Pokemon Card Sells for Nearly $200,000

    The Pokémon trading card, which features Pikachu, sold for $195,000 at a New York-based auction house.

    Pikachu's Illustrator edition card

    (Image: Weiss Auctions)

    How much do you think a Pokémon card might go for? $5? $25? Try $195,000.

    Yes, someone actually spent that amount of money on Pikachu's Illustrator edition card. In fairness, it's a very exclusive item, and the transaction is the most expensive Pokémon card ever sold.

    Released in 1997-1998, only 39 printouts of this ultra-rare card were produced as part of a Pokémon comic contest. The winners received an Illustrator edition card featuring Pikachu, and only 10 of them are in existence today. We'll never know what happened to the others, but the fewer that remain, the more valuable they become. The latest sale proves exactly that.

    New York-based Weiss served as the auctioneer for the item, as spotted by Kotaku in Invaluable's database. The Illustrator edition card went up for bidding on Oct. 23, and in the days since sold to an unidentified person (or group).

    Back in 2013, another Illustrator edition card featuring Pikachu sold for $54,970. It's unclear why the value almost quadrupled in six years, but the popular character did appear in the Detective Pikachu movie, which generated more than $430 million at the global box office earlier this year. Such international fame appears to be letting card owners and entertainment companies cash-in on Pikachu's likeness.

    Everyone else who doesn't have $200,000 sitting around to spend on a Pokémon trading card can look forward to it the next Pokémon video game. Nintendo and The Pokémon Company will release Pokémon Sword and Shield on Friday, Nov. 15.

    Tuesday, October 29, 2019

    'Pokemon Go' Hits $3B in Lifetime Revenue

    TECH

    Niantic Inc. has crossed yet another milestone as the company's location-based AR mobile game Pokemon Go crossed the $3 billion mark in total revenue on Tuesday, according to analytics firm SensorTower.

    The game, first launched in July 2016, has captured roughly 541 million downloads worldwide, generating over $5 per install. Pokemon Go hit a peak of $832 million in its first year of release before falling to $589 million in 2017. However, the game returned in force in 2018 with $816 million in total revenue and is trending strongly this year with $774 million in revenue generated thus far.

    Pokemon Go's recent success has been driven by a series of content updates, such as the introduction of the popular villainous Team Rocket and various new collectible monsters. The influx of this new content has led to serious revenue bumps for the title, which generated $110 million in August and $126 million in September. User spending for October has hit an estimated $67.8 million thus far.

    The U.S. makes up the bulk of Pokemon Go's total revenue and downloads, generating $1.1 billion (36.2 percent) of total lifetime revenue and racking up 99.3 million (18.4 percent) of total installs. Meanwhile, Japan is the second-highest-grossing market, with player spending hitting $884.5 million (29.4 percent). Germany comes in at No. 3 with $181.6 million (6 percent).

    Though Pokemon Go is available on both iOS and Android devices, the latter makes up the majority of total downloads with 424.6 million (78.5 percent), while the former has generated 116 million downloads (21.5 percent). 

    Video games need to insulate players from addiction, CEO of 'Pokemon Go' creator says

    John Hanke, founder and CEO of Niantic and creator of Pokémon Go, speaking at the Mobile World Congress in 2017.

    Joan Cros Garcia | Corbis News | Getty Images

    Video games must prioritize safety over profit to prevent gaming addiction, the CEO behind one of the world's most popular mobile games told CNBC.

    Niantic â€" the Google-developed start-up that created mobile games "Pokemon Go" and "Harry Potter: Wizards Unite" â€" uses augmented reality and location data to bring gameplay into real-world scenarios.

    According to market research firm Sensor Tower, "Pokemon Go" was the second highest-earning mobile game in the world in September 2019, with almost $116 million in revenue.

    But game developers like Niantic are increasingly having to grapple with discussions around gaming addiction â€" a self-help book even exists to help people addicted to its mobile game "log off and avoid a troubling obsession."

    Last year, the World Health Organization officially classified "gaming disorder," or gaming addiction, as a health condition, and since the release of "Pokemon Go" in 2016, clinical treatment for video game addiction has become more widely available around the world.

    According to the Netherlands' Yes We Can clinic, research suggests 10% to 15% of gamers across the whole industry exhibit signs of addiction.

    But John Hanke, Niantic's CEO, claims the company's approach to product design means its users are discouraged from compulsive gameplay.

    "I would really look at our games as an alternative to traditional video games, because they're designed to be played in small doses as you're moving around outside, and they're meant to be played together with people in real life," he told CNBC at the One Young World conference in London last week. "They're really the antithesis of sitting at home isolated, sedentary with a screen."

    "I think it's a great example of how you can design technology that leads into positive impacts," he added. "Technology is not inherently evil, but if you're being led by profit and the dollar sign and you don't have other goals, the outcome may not be great."

    Niantic's games adhere to three core principles, Hanke explained: promoting community exploration, incorporating exercise into gameplay and encouraging real-world social interaction.

    "In a game like 'Pokemon Go' there are hundreds of features you could build, and many would not fulfil one of those three objectives," he said. "It's about finding that balance between purpose and profit and pursuing both in the context of a private company. It's not easy â€" it's a constant challenge â€" but I do think it's possible to combine those things."

    Another issue at the forefront of the gaming industry's agenda is user data. Niantic's players use their smartphones to search for items in real locations, meaning the company stores vast amounts of personal data.

    Shortly after the release of "Pokemon Go," it emerged that the game was giving itself permission to access users' Google accounts. At the time, the company said the problem was caused by an error that would swiftly be rectified.

    Meanwhile, cybersecurity firm Check Point Software Technologies told CNBC in 2016 that players were at risk of cyberattacks.

    Hanke told CNBC that Niantic would welcome increased scrutiny, suggesting the gaming industry would benefit from more regulation.

    "We operate under the European GDPR (General Data Protection Regulation) standard, and we apply that standard in every country we operate in," he said. "I personally think it's healthy for the industry for there to be a lot more scrutiny over what data can get stored, what happens to that data after it gets collected, and whether there's a risk of that data getting co-joined with information that exists in other databases."

    "The thing that makes us different is that we are not primarily an advertising-based business â€" (more than) 95% of our revenue comes from in-app purchases," Hanke added. "Because we keep third-party advertising networks out of our products, we don't have the problem that a lot of companies do around those networks and the way that they work with databases and profiling â€" I feel we're well positioned as there is, rightfully, more scrutiny on data."

    Monday, October 28, 2019

    Here's How Pokemon Just Set Up its New Anime Series

    Pokemon's Sun and Moon anime will soon be reaching its end, and Ash is at a different point in his life than he has ever been with one of these finales. Unlike previous iterations of the anime, Ash has been far more successful in the Alola region with not only completing the Island Pilgrimage but managing to win his very first Pokemon League. Now that he's become a League Champion and his friends already have plans as to what to look forward to next, Ash has been confused as to what to do next.

    But Episode 145 of the series sets up the next phase of Ash's journey as he now sets his sights on the rest of the world. Once Olivia spoke with him about exploring the outside world, Ash decided to see more of the Pokemon out there and will even be returning to Pallet Town.

    Although Ash has traveled through various regions of the Pokemon world before, he's become attached to the Alola region during his time there. Fighting Ultra Beasts and having a fun daily life with a core group of new friends, Ash has never been closer to completing his journey. It stands to reason that he would hit his wall as a Pokemon Trainer, and left essentially directionless. But maybe a new beginning is the route to take?

    In Episode 145 of the series, Olivia asks Ash what he plans to do. He doesn't really have an idea, but Olivia suggests that it's important that he know more about the world outside of Alola. Changing one's surroundings would also change a person's perspective on themselves, and they can truly reflect on how far they've come. She knows Ash understands this because of his travels, and so he decides on his next path.

    At the end of the episode, Ash declares that he wants to see the rest of the world. Sure that there's much more to see out there, he and Pikachu will be heading back home and starting his journey from scratch. This falls in line with the setting for the new Pokemon: The Series, which will be a reboot following Ash through every region in the franchise thus far. Alongside the second protagonist, Gou, this new series is currently slated to premiere November 17th in Japan.

    Designed by Ken Sugimori and voiced by Daiki Yamashita, Gou has a Scorbunny as his trusted partner Pokemon and will be featured as a protagonist alongside Ash. His goal is to catch all the Pokemon, and that's sure to be a great reason for he an Ash to journey together in the next anime.

    New Pokemon GO radar tracker: The big update

    Today Niantic reported a new sort of device that'll appear in Pokemon GO. This device might remind some veteran players of the first iteration of Pokemon GO, a version in which you were able to see how close you were to (or conversely, how far away you were from) any given nearby Pokemon. This new piece of equipment seems as though it may be a sign that Niantic COULD BE bringing elements like that into the future of the game.

    First Component

    New items in the game were reported by the game's own Professor Willow. He suggested that they're called "Mysterious Components." His journal entry from 10/22/2019 suggested that some Team GO Rocket Grunts were dropping "strange items" when they were defeated in Pokemon battles.

    According to the professor, some or all of the Mysterious Components he'd found "seem to be made of some metal alloy" and that they were "cold to the touch." One – shown above – had a glass screen that would "radiate a light-purple color."

    The Pokemon Radar System

    Another report "written" on the 24th of October by Willow suggested that he'd constructed an "Early Rocket Radar Prototype" – and you'll see that here. This piece of hardware is created – it would seem – by combining together a total of 6 "Mysterious Components" into one big machine.

    "I believe that if I can create a functioning prototype of this Rocket Radar, we might be able to use Team GO Rocket's own technology to find out where their hideouts are," said Willow. "While it's relatively easy to find Team GO Rocket Grunts (the PokéStops they hack become noticeably discolored and have a glitch-like appearance), we've had a difficult time finding where the Team GO Rocket Leaders—or even Giovanni—are hiding."

    More important than Team Rocket

    This system is part of Niantic's future work on radar system work – or what in-game will appear to be a "radar" system – for Pokemon. If what we're seeing here is anything like the Pokemon GO maps with which players have been "cheating" for years – it's going to be a big deal.

    The first version of the radar from Team Rocket (or Team GO Rocket, whatever you want to call it) will likely be for that mission only, and for finding the Rocket Grunts only, but the possibility that it could expand to Pokemon of all sorts – that's what's important. That's the thing about which we are pumped!

    This would be a big change VS what Niantic's been doing and saying about players in the game re:3rd-party apps and such as recent as August of 2019. Or maybe they were just making way for the future! If anyone's going to tell you where the Pokemon are hidden, it's going to be Niantic!

    Sunday, October 27, 2019

    Pokemon Sword & Shield Devs Talk National Pokedex Controversy - GS News Update

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    Did You Realize Pokemon Originally Had A Baby Blastoise Pre-Evolution?

    Evolutions have become an essential part of the Pokemon franchise. Many of the "starter" types within the pocket monster series have the ability to evolve once or twice to achieve its final, and usually giant, forms. Such is the case with Squirtle, one of the original three starter types of Pokemon that trainers had the chance to "adopt" as part of the first generation of creatures appearing in the video games Pokemon: Red and Pokemon: Blue. Now, it's been revealed that the ultimate evolution of Squirtle, Blastoise, was originally going to appear in a much smaller package!

    Twitter User DrLavaYT shared the original designs for Blastoise, one of the first Pokemon ever designed, that would have separated it entirely from Squirtle, making the pocket monster its own thing, albeit much smaller than the giant water shooting turtle we know today:

    As the Poke-fan notes in his tweets, Blastoise was one of the first Pokemon ever created, eventually being linked to both Squirtle and Wartortle as their final evolution. Aside from being created completely separately from its earlier two forms, the initial version of Blastoise is clearly a much smaller, cuter version of the creature we know and love today. Not sporting the giant cannons on its back and holding a much smaller frame, it would have been interesting to see if this first form of Blastoise would have had evolutions all its own.

    Squirtle has a long history in the Pokemon franchise, in both the games and the anime itself. Most notable, Blastoise happened to be under the control of Ash Ketchum's rival Gary, making for a good contrast to Ash's evolved Charmander, aka Charizard. Ash of course had a Squirtle of his own throughout the anime, but never has it evolve to its final form, being a-ok with the Pokemon retaining its initial form.

    Squirtle itself is one of the most popular Pokemon around, seemingly only surpassed by Pikachu and Charizard when it comes to the top spot. Though Blastoise tends to get trapped in its shadow, it's no doubt that the final form of the water turtle is far more powerful.

    What do you think of this initial design for Blastoise? Do you think it manages to surpass the final form of the ultimate evolution of Squirtle? Feel free to let us know in the comments or hit me up directly on Twitter @EVComedy to talk all things comics, anime, and Pokemon!

    Saturday, October 26, 2019

    New ‘Pokémon Sword And Shield’ Trailer Covers The Legacy Of The Series

    'Pokémon Sword and Shield' is released for the Switch this November.

    The Pokémon Company, Nintendo

    In a new but brief trailer for Pokémon Sword and Shield on the Switch, we get to watch all the prior versions of Pokémon as they evolve into their modern iterations.

    Starting out with the original Game Boy game, we see the subsequent releases on various Nintendo handhelds, culminating with the Switch.

    Obviously, as we move from things like the Game Boy Advance to the Nintendo DS and the Nintendo 3DS, you can see how the games have visually changed over the years.

    It’s a fun way of showing just how long-lived Pokémon as a series actually is and that it remains as popular, if not more so, since it started back in the 90s.

    Sword and Shield continues to look great though and I cannot wait to check it out once it is released this November, especially with how the Galar region is based on the UK.

    Pokémon Sword and Shield is released for the Switch on November 15th.

    Follow me on Twitter, Facebook and YouTube. I also manage Mecha Damashii and do toy reviews over at hobbylink.tv.

    Read my Forbes blog here.

    How Pokémon Sword and Shield’s creators balance risk-taking with tradition

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    Game Freak on experimenting with a 23-year-old series

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    Pokémon Sword and Shield, the pair of new games in the iconic monster-collecting series due out November 15th, come with unprecedented expectation.

    They're the first mainline Pokémon games from developer Game Freak designed for the Nintendo Switch, meaning they're also the first of those titles playable on a proper console, granted one you can take with you on the go. Sword and Shield are also the first installments to break the link with past games; you won't be able to import the pokémon you may have been collecting for the last decade or so into these new entries, much to the die-hard Pokémon community's everlasting frustration.

    But there are reasons why these games aren't just more of the same, and why longtime features and traditions may have been forsaken for newer, innovative approaches, like the bombastic Dynamax and Gigantamax transformations that have taken the internet by storm. According to Sword and Shield director Shigeru Ohmori and producer Junichi Masuda, whom I spoke with earlier this month through a translator at Nintendo's Bay Area offices, it's about properly balancing what makes Pokémon such a beloved series with what can make it fresh and accessible to new players.

    Sword and Shield represent a bold move forward for Pokémon that builds both on last year's accessible Let's Go entries and the mobile Pokémon Go that's introduced millions of new players around the world to the series. It features new open-world environments, multiplayer dungeon battles, and a more approachable storyline that is less systemized around collecting monsters and gym badges and more narrative-driven. Yet there are still new monsters to collect and gym leaders to overcome, and the general approach of turn-based battling remains intact.

    Pokémon Sword and Shield director Shigeru Ohmori, left, and producer Junichi Masuda with the game's three starters. Photo by Nick Statt / The Verge

    In that sense, Game Freak wants Sword and Shield to do three things at once: to be a proper next step for all the new Let's Go fans, push the series forward with unique and interesting gameplay changes, and appeal to players who might have spent the last 23 years with the series.

    "It's hard to say that Sword and Shield and Let's Go, Pikachu! are really different. In terms of basic structure, being an RPG game with a story you follow through, they're similar in that regard. So it's a natural progression to go from Let's Go, Pikachu! or Let's Go, Eevee! to Sword and Shield. It's just a step up from that," Ohmori says. "I think anyone who maybe started with Pokémon Go and then first learned what a traditional RPG is through Let's Go, Pikachu! and Let's Go, Eevee!, they'd be able to ease in pretty quickly to Sword and Shield."

    Game Freak also took some learnings from Let's Go, most notably the ability to see random pokémon encounters animated on the map, so you can avoid them if you like and only engage in fights when you know you may be facing a creature you're trying to catch. "Once Let's Go, Pikachu! and Let's Go, Eevee! came out, the reaction to that [feature] was so positive and people really enjoyed being able to see them roaming around, we decided to go back and incorporate the system in Pokémon Sword and Pokémon Shield," says Ohmori.

    Hands-on with Pokémon Sword and Shield

    Game Freak knows it has a die-hard fan base; just look at the national dex controversy that erupted earlier this year. And there is a lot riding on Sword and Shield. They're the first mainline Pokémon games for the Nintendo Switch, breaking with a 23-year tradition of releasing core titles on portable-only consoles starting first with Red and Blue on the Game Boy.

    Yet Game Freak has set out to create a new version of Pokémon that straddles the line between old and new in many of the same ways Sun and Moon did, with the added benefits of the Switch that let it double as a console and a handheld. In my time with Shield's first hour and a half, it's already apparent that these games, which come out on November 15th, mark a bold step forward for Pokémon, even if they might not do enough to appease the crowd of fans that just want more of the same with better graphics.

    But the last thing Game Freak wanted was to dump overly complicated games onto a player base that still skews younger and continues to add new devotees. After all, the Pokémon franchise is continuously expanding. New players can come in from the wildly successful anime, last year's well-reviewed Detective Pikachu live-action film, or Pokémon Go, which still counts tens of millions of monthly active users worldwide. And it's becoming more likely with each passing year that new parents who played the games as young kids or teenagers are now introducing the games to their children.

    That's why holding onto tradition sometimes takes the backseat to coming up with new features, which can be more widely enjoyed by anyone who picks up the new games regardless of their past Pokémon prowess. "It's really a challenge a lot of the time. We know that some of the traditions are important to a lot of our longtime fans, but at the same time as creators, we always want to come with new things and to surprise our players," Ohmori says.

    In some cases in Sword and Shield, Game Freak is able to both stay true to tradition while also trying something new. Take, for instance, the starter pokémon. Sword and Shield feature your standard fire, water, and grass type starters. But instead of being given one from your local pokémon scientist, a Professor Oak type, you're given the choice from your best friend's older brother, the Galar region champion Leon, who becomes your mentor.

    Image: Nintendo / Game Freak

    Your rival, Leon's younger brother Hop, also opts against choosing the starter you're weak against — the case with a vast majority of the earlier mainline games — and instead picks the one you're strong against. That ends up tilting the scales a little bit in your favor every time you fight. That relationship between your character and Hop is cast in a different, more positive light, building on how Sun and Moon turned the competition with your hometown rival into one with deeper narrative ties about friendship and the strength of the bonds between you and your pokémon companions.

    As for the starters themselves, Game Freak also took cues from the real world. In particular, Ohmori says they tried to predict how the pokémon would be shared on social media and in memes, as well as perceived by the broader gaming culture.

    "I think with the first three pokémon — Grookey, Scorbunny, and Sobble in particular — it would be fair to say we did try to think about how players and fans would react when we were designing them. We actually went out of our way to assign more of a specific personality to these three pokémon than we typically do for other pokémon," Ohmori says. "We really focused on giving them distinct personalities."

    Ohmori says Grookey is designed to be an upbeat, party-loving character, with Scorbunny being an energetic and exuberant one. Sobble is the sad, mopey type. "When we were making them, we were thinking, 'Oh, these type of people will like this character.' We definitely had that on our minds for the three starter pokémon," Ohmori adds.

    "This was a learning for us specifically with the Sword and Shield starters," Masuda says. "These days, it's really easy to get feedback directly from fans or social media. Both Ohmori and myself are on Twitter and interacting with fans and getting all sorts of opinions and really cool messages sent to us." He says the goal was to give the starters a more distinct personality, specifically to get more animated and passionate reactions from fans. "We've got a wide range of reactions, but people are really excited about them in general. I think we can say it was a success going this route."

    When asked which starters Ohmori and Masuda preferred specifically, they were quick to act. Sitting between the two of them were three stuffed animal versions of the pokémon, and Ohmori picked up Grookey, while Masuda chose Scorbunny. Poor Sobble was left on its own. "It's going to be pretty clear what kind of personality... maybe not your personality, but the kind of person you like depending on which starter you choose," Masuda says. "Be careful in giving that away with your starter."

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    Friday, October 25, 2019

    The Pokémon Company Has No Current Plans For More Let’s Go! Games

    x

    All hands are on deck right now at Game Freak headquarters.

    Best known for its contribution to the Pokémon phenomenon by way of the franchise's core RPG titles, the studio's latest instalment, Sword and Shield, are due out in less than a month. Not only that, but this will be the first time in the series' history that it won't be available on a dedicated handheld console. Indeed, Trainers eager to explore the Galar region in November will need to, if they haven't already, pick up a Nintendo Switch to participate. A migration that, so far, appears to have worked wonders in allowing Game Freak to experiment with new features that more powerful hardware makes possible.

    But of course, many Pokéfans have already had a taste of what's in-store, thanks to last year's Let's Go! spinoffs. The pair, which marketed themselves as loyal reimaginings of the original Red & Blue, took several liberties with the core ingredients that usually go into brewing a mainline Pokémon title, an experiment that paid off by attracting a whole new generation to partake in the Gotta Catch 'Em All craze.

    Pokémon Sword And Shield E3 Screenshots 1 of 11    Click to skip
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    Despite their apparent success, however, Game Freak seemingly has no intention of providing sequels. Not anytime soon, at least. Speaking to Eurogamer in a recent interview, Sword and Shield lead producer Junichi Masuda revealed as such.

    So, at the moment there's no particular plans, but if the fans really like it then definitely keep those voices coming out to the Pokémon Company and Nintendo, and make sure we hear them! [Laughs] We wanna hear those comments!

    For fans who preferred the more casual-friendly nature of Let's Go!, Masuda's comments will no doubt be disheartening, but it's worth noting that the industry veteran doesn't outright say they won't return sometime in the future. In fact, Masuda heavily implies that their decision will at least partially rest on player interest and encourages players to voice their support.

    We'll have to wait and see what happens on that front, though, as Pokémon Sword and Shield are clearly the chief concern right now. For all the latest on the Generation 8 games, see here.

    Source: Eurogamer

    New Pokemon Sword and Shield trailer pays homage to past generations

    With Pokemon Sword and Shield a few weeks away, Nintendo has put together a new TV spot for the games. Though the trailer that debuted today is only 30 seconds long, it'll probably still resonate with a lot of Pokemon fans. That's because it pays homage to previous Pokemon games, beginning with the very first generation.

    The commercial starts with someone powering on an old school Game Boy, which allows a classic, chubby Pikachu sprite to pop into the world. We're then shown a quick montage of all the hardware mainline Pokemon games have released on throughout the years – Game Boy Advance, Nintendo DS, and 3DS – along with various sprites that match each particular hardware generation.

    In the end, all of the sprites surround a group of players, who each hold their legacy hardware into the air to transform their classic handhelds into Switches. Likewise, the sprites then transform to their new models for Sword and Shield, so on more than one level, it seems this TV spot is meant to usher in a new generation of Pokemon.

    It's a little weird, but it's certainly effective. We've come a long way from the 8-bit, often oddly designed sprites from Pokemon Red and Blue, and Sword and Shield are big games in that they're among the first mainline Pokemon titles to launch on a home console.

    It'll be interesting to see how Pokemon Sword and Shield perform, as they won't feature every Pokemon that's been released so far. This has been a pretty major point of contention among longtime Pokemon fans, and all the while, Game Freak has stuck by its decision. Whether or not that unrest within the Pokemon community is enough to turn these games into anything but sure hits is a big question, but we'll find out soon enough as Pokemon Sword and Shield are out on Nintendo Switch on November 15th, 2019.

    Thursday, October 24, 2019

    Pokemon Timeline Hints and 7 Other Details about Sword and Shield

    Pokemon Sword

    and Shield is the first mainline Pokemon game to be on a Nintendo home console, and after playing the first 90 minutes of Pokemon Shield we have a better sense of what's to come. In an interview with IGN at Nintendo's Pokemon Sword and Shield preview event, producer Junichi Masuda and director Shigeru Ohmori answered our most pressing questions regarding key gameplay changes and the future of the series as well as our most outlandish inquiries about the Pokemon timeline, Sir Fetch'd's evolutions, and the classic, "Which starter are you picking?" For more from this interview, be sure to check out what Masuda and Ohmori had to say about online functionality and the game's length. Here are the topics covered:
  • The Elite Four May or May Not Be Present

  • Why Hop Has Two Partner Pokemon

  • Tutorials Will Never Go Away Completely

  • Max Raid Battles and Surprise Trade Excite the Team the Most

  • Masuda and Ohmori Choose a Game Version and Starter

  • Your Sir Fetch'd Questions Answered… Sort of

  • Pokemon Timeline

  • The Next Switch Pokemon Game Could Be Drastically Different

  • Gyms return in Pokemon Sword and Shield after Pokemon Sun and Moon deviated from the formula with its trial structure. While some gym leaders are unique between the Sword and Shield versions, there's definitely some crossover. And regardless of what version you buy, you'll have to collect eight badges before you face another challenge or set of challenges.

    Typically, players face the Elite 4 at the end of Pokemon but currently, the team will neither confirm or deny the Elite 4's presence in Pokemon Sword and Shield. It's something Ohmori wants players to discover for themselves, but he can say "there are really powerful opponents that [players] have to challenge after they get their big badges."

    The first thing that struck me about Pokemon Sword and Shield is that for the first time in franchise history your rival has two partner Pokemon. This is meant to drive home the fact that he's more experienced than you (despite picking the weaker type to my starter). Hop having more skill than you allows him to "guide you along," says Ohmori, which is why Hop is the one who reminds you how to throw a Pokeball. Because while you can catch a Pokemon, unprompted, some form of tutorial or quick aside is still in place.

    To the dismay of some longtime fans, tutorials are an integral part of Pokemon now and forever. But that's only because the team wants Pokemon to be accessible to everyone. "[Our goal with] every Pokemon game," says Ohmori, "is [to] make them games that can be enjoyed even by someone who may [be playing this as their] first video game." But part of keeping old fans happy as well is to "gradually introduce more in depth, complex systems that are going to also satisfy some of the [those fans who] have been with the series for a long time."

    Everyone who's looking forward to Pokemon Sword and Shield is probably excited for a different reason, from simply getting to know a new generation to just cooking up some curry. But what excites Masuda and Ohmori the most is Max Raid Battles and the surprise trade feature, respectively.

    "Max Raid Battles are our first time introducing this kind of cooperative, battle gameplay," says Masuda, who sees potential in real life friends planning battle strategies (especially for those harder fights). Max Raid Battles have a "difficulty system that goes from one to five stars and if you go on to the five star ones, it's actually pretty difficult and you need to kind of really coordinate with your team and make sure you go after it."

    "I'm most excited about seeing players' reaction to the new Surprise Trade feature, which is kind of a powered up version of Wonder Trade," says Ohmori. Wonder Trade is a feature from previous games where you can select a Pokemon and trade it with another player for a random Pokemon in return. The key difference is with Wonder Trade the sequence happens right then and there but with Surprise Trade it happens randomly in the background. "You choose a Pokemon and then, while you're adventuring, it will be traded with someone from around the world," Ohmori says, and it's these kind of surprises he hopes will delight players as they explore Galar.

    Pokemon Sword and Pokemon Shield have numerous differences including exclusive Pokemon, gym leaders, and different legendaries. Everyone has a different method for picking between the two but here's how Masuda and Ohmori pick a version to play.

    Masuda selected Pokemon Sword because he "want[s] to encounter the gym leader Bea" who's exclusive to that version. Ohmori went with Pokemon Shield because he "want[s] Zamacenta, the legendary Pokemon exclusive to Shield," on his team.

    As far as starters go, Masuda picked Scorbunny and Ohmori picked Grookey which makes Sobble the only starter who didn't get any acknowledgment from the pair. We also asked Masuda and Ohmori which Pokemon, of the new ones publicly announced, is the cutest and their answer mirrored their starter choice. "Lots of cute ones," Masuda reflects, "I really, really like Sir Fetch'd but, in terms of pure cuteness, its gotta be Scorbunny." Said Ohmori: "I'm going to adventure with Grooky, so that's definitely my pick in terms of cuteness." At the time of this interview Galarian Ponyta hadn't been officially revealed yet so we have no way of knowing how this would've changed their answer, if at all.

    Top 10 Cutest Pokemon from Sword and Shield

    Following in the footsteps of Pokemon Sun and Moon, Pokemon Sword and Shield has regional variants only found in Galar. Among them is Sir Fetch'd, an evolution of Farfetch'd. But in addition to having a new look, his leek is longer and shaped like a sword which raises the question: "Did his leek evolve with him or did he just find a bigger one?" The truth is no one is quite sure but Masuda has some ideas.

    "I think we can say it's kind of a regional thing. Perhaps [because in] the UK, which is the inspiration for the Galar region, you'll see that leeks are much bigger there than in Japan. So maybe that's kind of a hint that the Farfetch'd that grew up in Galar... maybe had bigger leeks than the ones elsewhere." But when I suggested that Sir Fetch'd probably found it, Masuda simply replied with, "I don't know."

    Since the very first Pokemon game, this question has plagued the community. Why does the nurse at the Pokecenter say "We hope to see you again!" if she only sees me when our Pokemon are injured. Because this classic send off phrase is also present in Pokemon Sword and Shield, I had to ask. "I think it's that she likes the player character," said Masuda, clarifying further with "I don't think that it's because she wants to see the Pokemon get hurt."

    Almost every Pokemon game has taken place in its own unique setting but regional variants suggest these places are all part of a connected Pokemon world. The answer isn't quite that simple though. "It's kind of hard to say," reflected Masuda. "I mean, we have done multiple regions before — Gold and Silver had the same region from the original games, for example — so I think you could say they're connected but I don't know… are they the same time? The same era? That's a harder question to answer."

    But that doesn't mean each Pokemon game is in a completely different decade or universe. As Masuda points out, "Sometimes you'll see that old characters from previous games have appeared in other places, so maybe that's a hint that [those games] take place in generally the same era."

    The Pokemon series is always tasked with refreshing the formula and pushing boundaries while trying to keep the core essence of Pokemon alive. We've seen gyms leave and come back, and the national dex is notably missing from this next adventure. All of these decisions on what to keep and what to change are, in part, based on timing and the other Pokemon games that are already on a platform. Which means the next mainline Pokemon game on Nintendo Switch could have some big changes.

    Ultimately, deciding when to make major changes is a balancing act. "What we keep or what we change may depend somewhat on the timing of when that game will come out," Masuda says. "For example, with Sun and Moon, you mentioned the trials versus the gyms. One of the reasons for that was it was the second generation of Pokemon [on the 3DS]. So we wanted to kind of provide a little bit of a surprise there for people."

    While players could've started with X and Y on the 3DS, Masuda points out that Pokemon Sword and Shield is the first mainline game on Nintendo Switch. "We wanted to, for this first entry at least, really do a traditional take on Pokemon and bring back the gyms."

    Another key factor involves a bit of speculation on the team's behalf: trying to predict where things will be when the game actually comes out. "We usually have about a three-year development cycle for the new-generation titles," says Masuda. "So when we're first setting out on creating the themes and the systems for the game, we always got to think about, 'Where are things going to be three years from now?' and trying to envision that a little bit. [We have to consider that] the people who are currently fans are going to be three years older. [And ask ourselves] what kinds of things would they be looking forward to?"

    For more on Pokemon Sword and Shield be sure to check out our Pokemon Sword and Shield wiki to figure out which version to buy, see every confirmed Pokemon in the game so far, and continue to get details as we await the game's launch.

    Janet Garcia is IGN's associate guides editor. You can follow her on Twitter @Gameonysus.

    Pokémon Sword And Shield Players Will Be Able To Buy Switch Online Memberships In-Game

    Swordshield

    Update 2: Nintendo has issued the following statement to TechRadar regarding this situation:

    As stated on the Game Store pages for the Pokémon Sword and Pokémon Shield games at www.nintendo.com, a Nintendo Switch Online membership is required to use the games' online features. The games include an in-game option to purchase a Nintendo Switch Online membership for those who do not already have one.

    Update 1: While the wording of Nintendo's statement is slightly confusing (see below), it seems likely that the payment discussed in our original article is more than likely a link to the standard subscription available on the eShop. The same message can be seen on just a handful of other game pages, none of which contain special purchase options that we were theorising below.

    Note: The article's headline has been changed accordingly; the original article text remains untouched below.

    Original Article: While perfectly playable without, the upcoming Pokémon Sword and Shield games look set to be best played alongside a Nintendo Switch Online subscription. Having a membership will grant you access to online features such as Link Battles and Link Trades (where you'll be able to connect to other players from around the world to bulk out your Pokédex and see who's the very best).

    As it happens, though, it would appear that a workaround has been designed for those who don't have a membership. The official website for the games mentions a separate "in-game purchase option" which will let anyone without a membership get in on the fun. Here's how it's all worded:

    "Nintendo Switch Online membership (sold separately) and Nintendo Account required for some online features. This game includes an in-game purchase option for users who do not have a membership. Not available in all countries. Internet access required for online features."

    If we're reading all of this correctly, this suggests that you'll be able to pay a one-off fee, or perhaps set up another annual payment that is specific to Pokémon Sword and Shield. We haven't seen this in any other Switch games, with the standard membership always being required for online access, but there's always a few quid to be made with Pokémon and this could be a good option for those who are only really interested in this one franchise.

    For any Pokémon fans out there without a subscription, does this sound like a good idea to you? Would you be more willing to pay a (hopefully) smaller fee for Pokémon-specific online features than the full package? Let us know in the comments below.

    Wednesday, October 23, 2019

    Pokemon Sword & Shield Have "Overleveled" Pokemon In The Wild Area

    GameSpot may get a commission from retail offers.

    Pokemon Sword and Shield arrive on Nintendo Switch next month, and we continue to learn new tidbits about the games in the run up to their launch. One of the biggest features in the titles--both figuratively and literally--is the Wild Area, an open-world expanse that stretches across the Galar region. This area is home to a variety of different Pokemon, which roam about the overworld as in Let's Go Pikachu and Eevee, and it seems some of these monsters will be too tough for you to initially take on.

    According to recent hands-on impressions by Eurogamer, depending on where you go in the Wild Area, some of the Pokemon you encounter will be "drastically overleveled," which means if you don't tread cautiously, you may come across a monster that's too strong for you to battle. This marks a dramatic change from previous installments; in the past, wild Pokemon levels would gradually scale as you made your way through the region, but in Sword and Shield, it seems you'll be able to quickly get yourself in over your head if you're not careful.

    This should come as good news to fans who've felt Pokemon games have gotten easier over the years. Moreover, Eurogamer says that wild Pokemon with good stats will now have a visual indicator. Pokemon that boast a couple of perfect IVs will be surrounded by a faint yellow aura, making it much easier to tell which monsters are worth catching.

    The Wild Area is also where you'll be able to take advantage of the new Pokemon Camp feature. While out in the area, you'll be able to set up a camp and play with your Pokemon, which in turn will help them improve in battle. Raid Battles also periodically occur out in the Wild Area; these have you and up to three other players taking on an oversized Dynamax Pokemon. Some of the Raid Pokemon you catch will also be capable of Gigantamaxing, which not only supersizes the monster but changes their appearance as well.

    Pokemon Sword and Shield launch for Nintendo Switch on November 15. We had a chance to go hands-on with the games recently and learned you can skip the catching tutorial this time around. You can read more about the titles and the various pre-order bonuses that are available for them in our Pokemon Sword and Shield pre-order guide.

    FEATURE-Young at heart: The Spanish town where the old stay fit with Pokemon Go

    BADALONA, Spain, Oct 23 (Thomson Reuters Foundation) - At first, when she retired from a lifelong career in nursing in her native Spain, Joanna Perez Osuna struggled with a lack of purpose. Then she found solace in a virtual world populated by "Pikachus", "Weedles" and "Smeargles".

    Perez started playing Pokemon Go, the augmented-reality game that encourages players to travel around looking through their mobile phone cameras so they can collect animated creatures that "appear" in front of them.

    Now the 75-year-old spends up to six hours a day walking the streets of of Badalona, a quiet Spanish town to the north of Barcelona, chasing after digital ghosts, dragons and monsters.

    "I don't want to be stuck at home all afternoon watching television. I also don't want to sit around all day reflecting with people my age – I want to do something in the fresh air," Perez told the Thomson Reuters Foundation, chuckling.

    As people live longe r, the World Health Organization predicts that one in five - 2 billion people - will be aged 60 or older by 2050, double that of 2015.

    And ageing populations all over the world are already putting pressure on healthcare, infrastructure, housing and other social services.

    Finding surprising ways to keep older people mentally and physically healthy is a point of pride for Badalona, one of nearly 80 cities, towns and regions taking part in this year's European Innovation Partnership on Active and Healthy Ageing.

    Launched by the European Commission in 2012, the partnership aims to improve the health and quality of life of older citizens, such as those suffering from dementia and Alzheimer's disease.

    The initiative wants to add two years to the average healthy lifespan of European Union citizens by 2020 - which currently stands at about 64 years.

    Anca Paduraru, the European Commission's spokeswoman for public health projects, said countries should see ageing as "an opportunity to innovate" and modernise health systems.

    Perez, who was introduced to Pokemon Go by her daughter after it first launched three years ago, said she walks between 12 and 15 km (7-9 miles) every day playing the game.

    Catching Pokemon is a good way of meeting people and getting to know Badalona better, she explained, because it takes her to neighbourhoods she would not normally visit.

    And she is motivated by the health benefits of playing the game, which have helped her recover after she suffered a bout of skin cancer.

    "One of the main reasons I play is to not put on too much weight – that's important," she said.

    RELIEVING ISOLATION

    Pokemon Go can be "a good way of connecting people with others so they are less isolated," said Carlos Sanchez, a social worker who works with people suffering from loneliness and other living difficulties in Badalona.

    "It's most useful for people that don't have anything to fill their time, like if they don't have grandchildren to pick up from school," he stressed, adding that he recommends the game to some of his clients.

    Jordi Piera Jimenez, chief information and R&D officer at public healthcare provider Badalona Care Services, agreed, adding that "more and more people are coming to live in cities and isolation is becoming a huge problem".

    Almost 70% of the world's population is expected to be living in urban areas by 2050, according to the United Nations.

    "Isolation and a feeling of loneliness are problems that in rural areas are less common, because people are more resilient and used to taking care of each other ... Cities tend to be more impersonal," Piera lamented.

    Spotting unmet demand, technology and toy companies are marketing devices such as robotic pets, like the therapeutic seal from Japanese company Paro which remembers how it has been stroked and responds to certain words.

    There are also glasses from French firm Abeye that can call for help when they detect the wearer has taken a fall and artificial intelligence products like ElliQ, which initiates conversation to keep older people company.

    In Badalona, at least 300 residents aged 65 and over are using or have used Pokemon Go, Piera said.

    FINANCING PRESSURES

    Badalona - which, unlike most cities, owns its public healthcare system - is promoting and testing the use of digital healthcare solutions but is held back by funding issues, said Piera.

    "We have some digital solutions deployed but not at the scale that we want to and not at the scale that we have tried," he said.

    "We have tested a lot of things and we know that they work but making them real is very hard ... the government is not moving very fast."

    Those solutions have so far included MasterMind, a computerised cognitive behavioural therapy programme that helps deal with depression, and the Do Change ini tiative, which monitors lifestyle changes to help users avoid cardiac problems, said Piera.

    A spokesman for the Ministry of Health, Social Services and Equality did not respond to a request for comment.

    Piera predicts the use of digital technology to help ageing populations will be more common once the cost of new technology comes down.

    But he stressed there is also the need for a change of mentality among the general public, who can be suspicious of new healthcare technology - especially if it gives patients more responsibility for their own treatment and care.

    "We are not used to taking care of ourselves," he said. "We like doctors and nurses to come and take care of us."

    Perez, the retired nurse, understands that playing Pokemon Go every day helps her keep her mind active, as well as to stay fit.

    "Mentally it's also good. As I don't go to work anymore, I like to keep my mind working with an activity. It's both physical and mental," she said.

    In the not-too-distant future, Perez and her friends could be walking robotic dogs around Badalona or attending a virtual therapy session on their mobile headsets before bed – but for now, hunting down a Pikachu will have to do. (Reporting by Sophie Davies, Editing by Jumana Farouky and Zoe Tabary. Please credit the Thomson Reuters Foundation, the charitable arm of Thomson Reuters, that covers humanitarian news, women's and LGBT+ rights, human trafficking, property rights, and climate change. Visit http://news.trust.org)

    Tuesday, October 22, 2019

    Pokemon Sword & Shield: All The Free Pokemon Announced So Far

    GameSpot may get a commission from retail offers.

    Pokemon Sword and Shield are less than a month away. The Gen 8 games arrive on Nintendo Switch on November 15, and much like previous installments, it looks like they'll receive plenty of free Pokemon and other bonuses after they launch.

    The Pokemon Company has already announced a handful of free Pokemon you'll be able to get in Sword and Shield, and there will presumably be even more on the way in the future. We've rounded up all the free gifts announced for the titles so far below, and we'll continue to update this list as more are revealed.

    In the meantime, a few freebies are still up for grabs for Pokemon Ultra Sun and Ultra Moon. If you have the 3DS games, you'll also be able to snag a Shiny Solgaleo or Shiny Lunala from participating stores beginning October 21.

    Gigantamax-Capable Pikachu / Eevee No Caption Provided

    If you have save data from Pokemon: Let's Go Pikachu or Let's Go Eevee on your Nintendo Switch, you'll be able to receive a free Pikachu or Eevee in Sword and Shield. You can claim the free Pokemon from the Wild Area Station roughly two hours into the adventure, and these are capable of Gigantamaxing. However, the free Pikachu and Eevee cannot evolve.

    Gigantamax-Capable Meowth No Caption Provided

    If you purchase a copy of Pokemon Sword or Shield by January 15, 2020, you'll be able to receive a free Meowth that's capable of Gigantamaxing. You can claim the Pokemon until that date by selecting Mystery Gift from the games' main menu and choosing the "Get via internet" option. Like the aforementioned Pikachu and Eevee, this Meowth cannot evolve.

    Pokémon GO adding long-awaited support for online multiplayer battles in 2020

    Pokémon GO is finally adding support for online battle mode in 2020. Ninantic made the announcement today, saying that the GO Battle League will build upon Trainer Battles, which is the current player vs. player feature within Pokémon GO.

    Trainer Battles launched almost a year ago in Pokémon GO. The new GO Battle League feature takes things to the next level. Here's what we know so far about how it will work:

    Like many Pokémon GO features, GO Battle League will encourage players to get out and explore the world with Pokémon. Trainers will be able to walk in order to earn entry into the GO Battle League, then battle opponents from around the globe through an online matching system and rise in the ranks of the league.

    Other details on the feature remain unclear, with Niantic's blog post only teasing that the feature will come in "early 2020." Support for online player battle and a ranking system has been one of the most oft-requested features for Pokémon GO, so it's certainly notable to see Niantic finally revealing its plans.

    Niantic says that the GO Battle League feature will "make the Pokémon GO battling experience more competitive and accessible to more Trainers." Are you still a Pokémon GO Player? What do you think of the upcoming GO Battle League feature? Let us know down in the comments.

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    Monday, October 21, 2019

    New Pokemon Anime Reveals Team Rocket's Updated Design

    Pokemon is having a busy year with its anime. Not long ago, fans learned Pokemon the Series: Sun and Moon was ending after a successful run. The show will return in November with an all-new season, and it will be one unlike any other. Not only will the show feature all-new leads as well as locations, but it is going to give everyone a big makeover.

    And yes, that does include some of your favorite bad guys. It turns out Team Rocket is getting a big makeover, and fans can see how Jesse and James will look thanks to an all-new promo.

    Over on Twitter, Pokemon fans were gifted with their first-look at Team Rocket. You can see the visual below as it shows off Jesse and James as expected. The pair are joined by Mewoth, that's right! Oh, and Wobbuffet can be found to the side as well.

    As you can see, Jesse and James look a bit cartoonish. The look is not quite as exaggerated as the design seen in Sun and Moon. There is a solid aesthetic mix between Pokemon's latest anime and its older days. If anything, Jesse looks the most caricaturized with her expression, but her features aren't as extra as they have been in the past.

    Mouth looks much the same as he did in Pokemon the Series: X and Y. However, his expression is more open than before. It is hard to tell with Wobbuffet given his morose look, but his design is sitting well with fans. Now, audiences are eager to learn whether Bewear will show up in this new anime to follow Team Rocket like it has been, so here's to hoping the Pokemon shows up!

    If you are excited to see this take on Team Rocket, then you will see it soon enough. The anime will debut its new series on November 17, and Jesse will be after Ash with James as always. The hero will be traveling through multiple regions including Galar as he continues his quest to become a Pokemon master. He will be joined by a new lead trainer named Gou, so fans can mark their calendar for this premiere ASAP.

    What do you think about these designs for Jesse and James? Let me know in the comments or hit me up on Twitter @MeganPetersCB to talk all things comics and anime!

    Sunday, October 20, 2019

    You Can Skip Pokemon Sword & Shield's Tutorial For Catching Pokemon

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    At the beginning of every Pokemon game, you can expect two things: a man who loves the power of science and technology, and a person who teaches you the basics of catching Pokemon. The science guy is definitely present in Pokemon Sword and Shield, but the Pokemon-catching tutorial is, for the first time since Pokemon Crystal in 2000, not mandatory.

    During a demo of Sword and Shield, I managed to skip the tutorial on accident. After choosing your starter Pokemon (Grookey, Scorbunny, or Sobble), you naturally have to stop by your house to talk to your mum. She gives you some pocket money to start you off, but what she doesn't tell you is that she slipped five Poke Balls in, too. I caught some Pokemon on my way to meet my rival, Hop, and his brother Leon, the Galar Champion and the person I was told would teach me how to catch Pokemon. But that didn't happen when I caught up to them, and Leon instead made a comment about how I'd already captured some Pokemon before moving on to the next topic of conversation.

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    It's a small thing, but this change--provided it's not some weird fluke created in the demo environment--makes starting a new Pokemon game just a little bit smoother for those of us who've been playing the games for years and know the ropes. Compared to Sun and Moon, which have a notoriously long tutorial sequence, Sword and Shield get you into the action relatively quickly--before my 90 demo minutes were up, I'd already made it to the Wild Area, a large, open space that's home to powerful Pokemon and the new Raid Battles. (I didn't get to wander around the Wild Area much, though, so I'm still very curious about the secrets it holds.)

    Pokemon Sword and Shield release for Nintendo Switch on November 15. Be sure to read our pre-order guide if you're interested in getting the games on day one.

    Pokemon Center London has officially opened and the queues are as long as you'd expect

    null© Provided by Future Publishing Ltd. null

    The Pokemon Center in London officially opened to the public today, and swathes of eager fans have been queuing up for their chance to see all the Pokemon delights for themselves throughout the morning. Folks have been posting photos and videos of the lengthy queues leading up to the Pokemon Center, which is located in Westfield London, Shepherd's Bush. 

    Naturally there's been a lot of excitement surrounding the pop up Pokemon Center - especially since you can play a short demo of Pokemon Sword and Shield - and the frankly impressive length of the queues people are recording is all the evidence you need. The store opened at 10am local time, but the queues were already in full swing at 8am, with some getting to the shopping centre to wait in line as early as 4am. 

    And that's just the inside. To truly get an idea of just how busy it is on opening day, you just need to see these photos of people forming queues outside the shopping centre itself earlier this morning. And let me tell you, Westfield in Shepherd's Bush is absolutely massive... that's how the long the queues have already become.  

    I was fortunate enough to check out the Pokemon Center for myself yesterday, and I can wholeheartedly say it's worth the wait. Since it's a pop up shop, it's not too big in scale, which is why they can only let in groups of people at a time to allow you to check out all of the merch in safety. 

    The Pokemon Center has lots of exclusive items such as a commemorative pin badge, a smartly dressed Pikachu plushie, and all kinds of merch featuring the adorable English gent Pikachu sporting a little bowler hat and Psyduck umbrella. 

    The special London Pikachu also adorns the walls, and a statue of the adorable little mouse stands in the center's window. With lots of exclusives items you can't get anywhere else and a chance to try Sword and Shield before it releases, it's not hard to understand why everyone's so eager to visit the magical location - it's a true treat for Pokemon fans in the UK. 

    If you're as excited about Pokemon Sword and Shield as we are, be sure to check out our latest preview below: 

    Saturday, October 19, 2019

    Pokemon Sword & Shield's Characters Use British Slang

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    As you may know by now, Pokemon Sword and Shield take place in a new region called Galar, which is clearly inspired by the United Kingdom. There is a Big Ben-like clock tower, charming countryside and cottages, trains and old-looking brick buildings in the cities, and soccer/football-inspired stadiums for battling Pokemon. We recently played a 90-minute demo of Sword and Shield, and we can confirm that on top of all the other similarities, the characters have British accents.

    Well, to be precise, they use British slang, since dialogue in Sword and Shield is text-only. But it is very clearly British. Your mom, a mainstay of every Pokemon game ever? She's called Mum. Your rival describes someone as being "pants with directions." Another character refers to a Pokemon as a "little chap." The list goes on. And, at least from an American perspective, it's pretty on-point. It remains to be seen whether my British colleagues will agree.

    No Caption Provided

    The demo showcased the first few areas of Sword and Shield, including the Wild Area. As we've seen in trailers thus far, the countryside is as idyllic as a British postcard, with wild Wooloo--a lovely little sheep-like Pokemon--roaming around causing all sorts of trouble. Compared to previous Pokemon games, the vistas are especially lovely, and the recent 3D art style of the series makes the transition to Switch beautifully from what we played.

    During the demo, we also learned that the Pokemon-catching tutorial is skippable for the first time in almost 20 years. On top of that, choosing your starter is more emotional than we're used to. We'll know more once Pokemon Sword and Shield come to Nintendo Switch on November 15.

    Pokemon Sword & Shield's Characters Use British English

    GameSpot may get a commission from retail offers.

    As you may know by now, Pokemon Sword and Shield take place in a new region called Galar, which is clearly inspired by the United Kingdom. There is a Big Ben-like clock tower, charming countryside and cottages, trains and old-looking brick buildings in the cities, and soccer/football-inspired stadiums for battling Pokemon. We recently played a 90-minute demo of Sword and Shield, and we can confirm that on top of all the other similarities, the characters have British accents.

    Well, to be precise, they use British slang, since dialogue in Sword and Shield is text-only. But it is very clearly British. Your mom, a mainstay of every Pokemon game ever? She's called Mum. Your rival describes someone as being "pants with directions." Another character refers to a Pokemon as a "little chap." The list goes on. And, at least from an American perspective, it's pretty on-point. It remains to be seen whether my British colleagues will agree.

    No Caption Provided

    The demo showcased the first few areas of Sword and Shield, including the Wild Area. As we've seen in trailers thus far, the countryside is as idyllic as a British postcard, with wild Wooloo--a lovely little sheep-like Pokemon--roaming around causing all sorts of trouble. Compared to previous Pokemon games, the vistas are especially lovely, and the recent 3D art style of the series makes the transition to Switch beautifully from what we played.

    During the demo, we also learned that the Pokemon-catching tutorial is skippable for the first time in almost 20 years. On top of that, choosing your starter is more emotional than we're used to. We'll know more once Pokemon Sword and Shield come to Nintendo Switch on November 15.

    Friday, October 18, 2019

    ‘Pokemon Go’ fall events include costumed monsters, Darkrai, Chimchar and Regigas

    "Pokemon Go" has been in a lull after capping off its summer events, but Niantic has plenty of activities planned for Halloween and the future.

    It all begins Oct. 17 with the introduction of its Halloween-themed event. Starting at 1 p.m. Pacific Time, players will encounter new Shadow Pokemon in Team Rocket battles including Weedle, Kakuna, Beedrill, Lapras, Mareep, Magmar, Seedot, Nuzleaf, Sableye, Cacnea, Shuppet, Duskull and Electabuzz. The big pocket monster that players will be on the hunt for is Yamask, which is a ghost-type Pokemon that's part of Generation 5. It will be available in the wild and can be shiny. In addition, more ghost- and dark-type Pokemon will appear in the world. This could be a good chance to get the valuable Litwick and the rare Golett. Both are ghost types with the former being a valuable addition in raids and player-vs.-player battles while the latter having one of the cooler-looking evolutions. For those who are into costumes, the original Kanto starters — Bulbasaur, Squirtle and Charmander — will be out in the wild wearing costumes along with Pikachu dressed as Mimikyu. Players will h ave a chance to catch shiny versions of theose as well.

    As for bonuses, players can expect double catch candy, hatch candy and transfer candy. That will be a boon for players hoarding certain types of Pokemon. It could useful for those who have several Mewtwos and other legendaries. Those candies are hard to come by.

    Regice, from left, Registeel, and Regirock return with the chance of being shiny in "Pokemon Go" starting Nov. 1 at 1 p.m. local time. (Niantic) 

    Lastly, Darkrai will be coming to raids. The mythical Pokemon is expected to be the best dark-type in the game and valuable asset against Pyschic-type Pokemon such as Mewtwo. If you want to prepare for Darkrai raids, power-up fighting Pokemon such as Machamp or Hariyama and give them Counter (fast move) and Dynamic Punch (charge move). Breloom will also be a strong member of any raid team.

    While Yamask and the Shadow Pokemon will be available from Oct. 17 and beyond, the event Pokemon such as Darkrai and the costumed pocket monsters have a short availability. The bonuses and dark and ghost spawns will also have a limited shelf life. Those will disappear at 1 p.m. Nov. 1, 2019. That's a little over two weeks to grab as many special Pokemon as you can.

    If you don't get the Pokemon you want then, you won't have much time to fume about it. As the Halloween event ends, Niantic will introduce the return of Regirock, Registeel and Regice. They will appear in raids and give newer players a chance to complete their Hoenn Pokedex. In addition, the three can be shiny.

    To go along with their return, Niantic is bringing out more Geodude, Magnemite, Swinub, Aron and Spheal in the wild. All of these Pokemon have a chance to be shiny. With eggs, more Aerodactyl, Shuckle, Sneasel, Skarmory, Snorunt and Beldum will be hatching. Each of these Pokemon will be available in a shiny version with Skarmory making its debut in that form. That will be highly sought-after.

    Rregigas will appear in a ticketed Special Research event before it goes to the general public in EX Raids in Novemver. (Niantic) 

    One of the more interesting moves that Niantic will pull off is the introduction of Special Research story event that will require a $7.99 purchase. The ticket CANNOT be bought with PokeCoins. The process is a little complicated but it entails the following.

    1) Players must buy a ticket, which goes on sale before the event. Players have until 5 p.m. Nov. 2 to pick up a ticket. They will do it by clicking on the "Learn More" button in the shop. If players do it right, the ticket should be in their Item Bag, according Niantic.

    2) Once they buy the ticket, they have to open "Pokemon Go" any time between 11 a.m. to 7 p.m. on Nov. 2 This will give them a Special Research titled A Colossal Discovery. The ticket also includesA) a Colossal Discovery MedalB) 10 raid passes that are given by spinning a Photo Disc at a gymC) a Unova Stone (These are rare right now.), a Sinnoh Stone and an exclusive avatar poseD) early access to Regigas, which will eventually appear in EX Raids in November

    3) Niantic urges players to complete the task Nov. 2 but if they don't it can be completed at any time.

    From the sound of it, the event will be comparable to what players experienced at Pokemon Go Fest except this is on a regional scale. There will likely be special spawns appearing to coincide with research tasks tied to the Special Research story. That's why it will be optimal to do the event on Nov. 2. It will likely culminate with the catching of Regigas. I suspect players may need to group up and communicate with each other to catch spawns and finish goals. If it's anything like the quests during Pokemon Go Fest, it will take players four or five hours or so to complete everything at a casual pace. I finished my Jirachi quest at Pokemon Go Fest in about four hours spending some time catching some of the rare spawns in Grant Park and taking a break for lunch.

    On Nov. 16, "Pokemon Go" will hold its Community Day with Chimchar as the star. It will be held from 11 a.m. to 2 p.m. local time. The event will feature three-hour lures, reduced hatch distances for incubators and the debut of shiny Chimchar. An exclusive move will also be out. If it's like the past Charmander or Torchic events, it will be Blast Burn but Niantic could surprise players. That will most likely wrap up the Community Days for the year's new shiny Pokemon. Last year, the December Community Day brought back all the Pokemon from the previous months. It was another opportunity for players to catch shiny Community Day Pokemon that may have eluded them and get their exclusive move. Will the same thing happen on December's "Pokemon Go" Communnity Day December 14 and 15? I'm willing to bet it will.